Robotics
Robotics β Build, Code, and Control Your Own Robots
π― Course Overview
This course introduces students to coding through Scratch, a visual, block-based programming language developed by MIT.
Children will learn to design games, animations, and interactive stories while developing key problem-solving, logic, and creativity skills.
π¦ Target Age Group
- Beginner Track: Ages 7β10
- Intermediate Track: Ages 11β14
π Course Duration:
- Total Duration: 40β50 hours
- Suggested Format: 10 Modules (4β5 hours each)
- Delivery Mode: In-class / Online (project-based learning)
π§ Learning Outcomes
By the end of the course, learners will be able to:
- Understand the basics of coding logic, loops, and variables.
- Use Scratch to design, code, and share their own projects.
- Animate sprites, create interactive stories, and build simple games.
- Apply debugging and problem-solving strategies.
- Collaborate and present their coding projects confidently.
π οΈ Tools & Requirements
- Platform:mit.eduΒ (free online or offline editor)
- Hardware:Laptop or tablet with internet access
- No prior coding experience required
π COURSE MODULES
- Module 1: Introduction to Scratch and Coding Concepts
- Module 2: Events, Motion, and Sequencing
- Module 3: Loops, Timing, and Repetition
- Module 4: Using Sounds, Costumes, and Looks
- Module 5: Conditional Logic and Decisions
- Module 6: Variables and Scorekeeping
- Module 7: Broadcast Messages and Game Mechanics
- Module 8: Cloning, Advanced Animation, and Effects
- Module 9: Debugging and Polishing Projects
- Module 10: Final Project β Create, Share, and Present Your Game
π Certification
Certificate of Completion
Awarded for successful completion of all modules and final project submission.
π Optional Extensions
Students who complete this course can progress to:
- Game Development with Scratch Advanced
- Python for Beginners
- App Development with MIT App Inventor
- Robotics with Scratch & micro:bit
Schedule & Fees

